Application of mesh simplification algorithm for product promotion;
网格简化算法在产品展销中的应用
Fast mesh simplification algorithm based on edge-collapse;
基于边收缩的快速网格简化算法
A new mesh simplification algorithm based on fuzzy deduction clustering;
一种基于模糊推理的聚类网格简化算法
There are mainly three kinds of multi-resolution modeling methods: wavelets analysis,subpision and mesh simplification.
介绍了基于小波分析的几何造型以及细分造型和网格化简三大类多分辨率几何造型方法。
Research of Craniomaxillofacial 3D-Reconstructure and the Algorithm of Mesh Decimation;
颅颌面三维重建与网格简化的研究
Improved MC Algorithm of Medical Visualization and Mesh Decimation;
医学图像可视化MC算法的改进及其网格简化
In this paper, the techniques and latest achievements, at home and abroad, about mesh decimation are detailed an.
文中综述了国内外几何网格简化及相关技术领域的研究与进展,对相关技术及 其特点进行了介绍和分析,给出了网格简化方法的分类,并就该领域未来的研究方向进行了展望。
A High Quality Mesh Simplification Algorithm of Topology Maintenance
拓扑保持的高质量网格简化算法研究
Improved MC Algorithm of Medical Visualization and Mesh Decimation;
医学图像可视化MC算法的改进及其网格简化
Most of the simplification algorithms use a distance metric as simplification criteria.
在以往的网格简化算法中,大多是采用空间几何距离作为简化准则。
Aiming at the real-time display of mesh model,a new view-dependent mesh simplification method is proposed,which combining the visual acuteness and projection area of graphic objects on the screen:two factors which affect the importance of graphic objects:in mesh simplification.
针对网格模型的实时显示问题提出了一种视相关的网格简化方法。
A Triangular Simplification Method Based on Transitional Physical Features
一种基于渐变物理属性的三角网格简化方法
Simplified Algorithm for Trigonometry Meshes with Attributes Based on Quadric Error Metric
基于二次误差测度的带属性三角网格简化算法
Study on Subpision Surface Fitting Base on Mesh Simplification;
基于网格简化的细分曲面拟合技术研究
Distance-weighted Quadric Error Metric Simplification Algorithm Based on Triangle Collapse;
基于距离加权的二次误差测度的网格简化算法
Mesh Simplification and Features Preserving Algorithm Based on the Triangle Collapse;
基于三角形折叠的网格简化与特征保持算法
A new mesh simplification algorithm based on fuzzy deduction clustering;
一种基于模糊推理的聚类网格简化算法
3D Reconstruction of Ancient Architectures and Mesh Simplification
古代建筑的三维重建和网格简化表示方法
The Algorithm to Generate Progressive Mesh with Qudadric Error Metric
基于二次误差测度的递进网格简化算法
New Method of Mesh Simplification and Its Application on Scene Reconstruction
一种网格简化算法及其在三维重建上的应用
Quadric error metrics for mesh simplification based on feature matrix
网格简化中基于特征矩阵的二次误差测度算法
Feature Preserving Mesh Simplification Algorithm Based on Square Volume Measure
体积平方度量下的特征保持网格简化方法
The Simplification of Scattered Point Cloud and Triangular Mesh Surface Reconstruction
离散点云的简化及三角网格曲面重构
Simplification and Interactive Rendering of Massive Meshes;
大型三维网格模型的简化与交互式绘制
Triangular Mesh Model Simplification Technology and Level of Detail Model;
三角网格模型的简化技术及多细节层次模型